Canvas Isometry 19th June 2014

Insired heavily by the game rymdkapsel, I set out to make an isometric game with javascript and the canvas element.

The demo features an in-progress game manager which includes a state machine, renderer, and event driven entity framework. The grid is randomly generated on each load. The people walking around are using an A* (A star) pathfinding algorithm to navigate between random tiles.

The code is available on GitHub.